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This is an update to the build I showed in this post. The build is a bit more optimized but not fully there yet. While previously I was trying to utilize AG as a damage source alongside the merc, the merc has far outpaced the AG so I'm "all in" on the merc now.
The big things to call out are:
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Stacking fire res through auras, banner, and Untouched Soul to buff damage through Replica Dreamfeather, The Formless Flame and Enmity's Embrace
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Using Soulthirst on the merc combined with Ceinture of Benevolence to have constant Soul Eater during map clear (the merc never "uses" a flask so it never drops)
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The merc is a Smoulderstrike with Molten Strike + GMP + Gilded Molten Eruption + Greater Elemental Damage with Attacks.
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The merc is using Nimis to more than double its damage due to the returning projectiles
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The merc is using Grelwood Shank to get Point Blank, 2 additional projectiles (always up due to Enmity's self hit) and extra armor. The Iron Reflexes also gives another avenue to scale armour which I'm not doing yet (running Grace and a chest with evasion increased by overcapped cold res mod).
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The player uses level 38 pyroclast mines to add >6000 flat fire damage to attacks
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The player uses Actum combined with Destructive Link to give the merc 40% crit chance.
Life
3198
Mana
239
Energy Shield
152
DPS
-InfinityT
Effective Hit Pool
406.01K
Phys Max Hit Taken
34.06K
Chaos Res
75
Fire Res
90
Cold Res
90
Lightning Res
90
Armour
75K
Evasion
42
Block
undefined | undefined
Crit Chance
Crit Multi
150%
Rage
0
Strength
59
Intelligence
0
Dexterity
69
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
397%