Omen WandVaal Spirit ShieldThe Ivory TowerHubris CircletConjurer GlovesRuby RingRuby RingAtziri's FoibleArcanist SlippersChain BeltCobalt Jewel
Eternal Mana FlaskJade FlaskGranite FlaskQuicksilver FlaskQuartz Flask

So this is my current build I'm working towards right now. There are two versions of the build

  1. a budget version which is the gear that I currently have equipped right now with almost no investment (like less than a divine at this point aside from foible)

  2. the endgame version which is the gear and tree I'm hoping to get towards as the league progresses

Both versions have a separate skill tree, gem links, and gear in the dropdowns.

My idea here is that everyone seems to be playing lightning conduit, which is an awesome skill and very fun to play, but I wanted to take a unique spin on it for myself instead of going with the common elementalist version. I knew I wanted to play with trickster since it was the new reworked ascendancy, so I built around energy shield for my life pool, and then decided to go in on archmage since I wanted big chunky single hits to maximize shock effect on big bosses.

There's a lot of variation that you can do here with defenses too. You could easily drop Wrath for Determination or Grace. If you get insane gear you could also just drop purity entirely for one of those instead also, but the ailment immunity is kinda nice too, really up to you and how you want to gear. Hell if you want the most for defense you could fit both Deter and Grace in for wrath/purity. You could go with higher spell suppression and vile bastion to take advantage of trickster's spellbreaker instead of speccing into soul drinker and leech. This is the version of it that I personally like as it has a decent balance of offense and defense. I would probably do a Wrath swap for uber pinnacle bosses though if I ever get around to those.

Mana sustain through spamming isn't terribly hard between mana flask and the two mana masteries for recoup and 10% refund, but we aren't planning on sitting still for more than 5 seconds in most cases anyways, so there's plenty of downtime in boss fights to regen between bursts.

https://pobb.in/KDYoed1E7Kx2

Please let me know what ya'll think and if you have any suggestions for improvements to be made!

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Life

47

Mana

6345

Energy Shield

7524

DPS

7M

Effective Hit Pool

53.41K

Chaos Res

15

Fire Res

75

Cold Res

75

Lightning Res

76

Armour

2K

Evasion

7K

Block

24 | 0

Crit Chance

15%

Crit Multi

100%

Rage

0

Strength

151

Intelligence

576

Dexterity

124

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

120%