Serle's MasterworkThe SquireThe Iron FortressCrown of EyesHateforgeRuby RingKalandra's TouchAstramentisReplica Alberon's WarpathStudded BeltSplit PersonalityLethal PrideCrimson JewelLarge Cluster JewelCobalt JewelSplit PersonalityWatcher's EyeThe Balance of Terror
Divine Life FlaskSilver FlaskGranite FlaskBasalt FlaskQuicksilver Flask

Since I've been getting asked to show how the build looks - a showcase of Vaal Volcanic Fissure doing some basic T17 mapping. First half is a bit laggy, not because of the build. This was the only laggy map of the day.

pob: https://pobb.in/4zZ749BROLqv

Build explanation: Use Serle's Masterwork enchanted with "socketed vaal skills have 100% reduced soul gain prevention duration" combined with hateforge to make vaal skills usable as main skill, as long as you can generate rage. I'm only generating my rage through rage on melee hit (works on fissures but not projectiles). This is also why you can sometimes see me shield charge into mobs for rage. General's cry + rage gen on warcry + warcry minimum mastery combine to give me a small boost of rage every 1.8 seconds. The main purpose of this is ensuring that my rage never decays.

Vaal Volcanic Fissure has really good numbers - 4 more projectiles than non-vaal, 100% more projectile damage than non-vaal and 5 fissures that often go between enemies/clear ahead.Str stack with replica Alberon's provide the flat that the mace doesn't have. That alone pretty much solves the build's damage.

Why Jugg: helps with defence, and even if attack speed from accuracy from strength isn't a dps boost (because rage gen is the main bottle neck for APS) it still gives some decent comfort and relatively easy Precise Technique.

How much dps: Dunno. The lycia kill is probably the most accurate measure of dps you can expect.

Some notes on alternative/supporting rage generating methods:

Chains of emancipation: awkward/difficult to fit into str stack

Chieftain Vengeful Cry: there's probably something interesting there, if you can find a way to trigger it comfortably. Doedre's Elixir and Forbidden Rite are both options.

Rage tincture: tried it, I'm too lazy to press the button, even if it literally costs only 2 passive points to have life burn. It's really good, and the instant leech easily sustains life burn.

Further scaling: the build mirrors the standard molten strike of zenith shell, so same ideas would apply. Mageblood to get more speed, armour and flexibility in res/max res, Chieftain's Valako to get 90 max all res, a simplex amulet, either a reflected Helical or a +1 max endurance ring.

GGG plz fix Savage Intensity, if that worked on rage cost (as it should) + with perfectly divined Hateforge, the cost of VVF would be 10 rage.

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Life

6772

Mana

75

Energy Shield

415

DPS

375K

Effective Hit Pool

64.48K

Chaos Res

44

Fire Res

76

Cold Res

75

Lightning Res

75

Armour

16K

Evasion

1K

Block

undefined | undefined

Crit Chance

0%

Crit Multi

0%

Rage

0

Strength

1910

Intelligence

197

Dexterity

322

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

7%