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I've built a tree with 1mill DPS (flasks up, but it's Pathfinder) but pretty minimal survivability, any ideas on how I could either get more damage out of this or more defensive layers without sacrificing too much damage?
Also I like using influenced uniques, so some of the build is compromised to use more unusual elder influenced items, but I don't think that's compromised the build *too* much compared to better rares in the slots. (double influenced Ming's Heart is the coolest item I've ever had)
The main damage scaling I've been building for is bonus phys as Chaos, and adding flat phys to attacks, then crit and power charges, but again I can't find a great way to get A LOT of flat phys.
Here's the paste: https://pastebin.com/rpCjurQr
Life
3940
Mana
228
Energy Shield
228
DPS
964K
Effective Hit Pool
Chaos Res
66
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
314
Evasion
12K
Block
10.5 | 0
Crit Chance
79%
Crit Multi
388%
Rage
0
Strength
201
Intelligence
279
Dexterity
452
Ward
Item Quantity
0%
Item Rarity
0%
Movement Speed
149%