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Marohi Erqi
Royal PlateSamnite HelmetPrecursor GauntletsAmethyst RingSquirming TerrorStranglegaspGoliath GreavesThe Arkhon's ToolsMedium Cluster JewelLethal PrideForbidden FleshWatcher's EyeForbidden FlameSmall Cluster Jewel
Divine Life FlaskBasalt FlaskQuartz FlaskGranite FlaskQuicksilver Flask

This is from my guild mate who wanted to share his build with y'all.

Uber Shaper Demo:

https://www.youtube.com/watch?v=gEE531fI9k0

Warcry Jugg Gear:

https://pobb.in/qicUpkZK7RLq

Merc Gear:

https://pobb.in/UmIFzmmC76E9

PROS: High Damage, Very Tanky, Decently Fast Clear, not that expensive.

CONS: 10 button build, merc ai is wonky, if your merc dies (has never happened) your map is bricked

All you need to do is run around and keep your warcry buffs up on you and your merc.

The Technology:

Lightpoacher and abyss jewel stacking combined with a high flat phys weapon and rallying cry while stacking warcry buff effect.

Lightpoacher with 11 jewels adds 55% phys as extra of each element, grace of the goddess adds up to 150% extra depending on roll (mine gives 100%)

Jewellery targeting WED and minimum frenzy charges

Lycosidae because merc accuracy is low

Regular shroud of the lightless for ele pen

Stacking crit and crit multi through several means


I got very lucky with a 6 link kinetic bolt with all good supports and haste aura.

Added flat ele supports are not ideal.

I have not been able to test kinetic blast and both blast and bolt can allegedly be support by sacred wisps support (synergy with wand?) but I have not been able to test this either.

The warcry support targets the highest flat phys weapon possible (Marohi Erqi) to buff the merc with rallying cry. Battlemage's cry also buffs the mercs crit.

Skitterbots with the new belt arkhon's tools adds shock, chill and scorch mostly for single target.

Stormblast mines for added single target if needed.

The only real required items are the flesh/flame if jugg (Sione, Sun's Roar), belt and worm ring to sustain charges on addless fights plus the abyss items / lycosidae on the merc. The wand can be anything expect piscators since most of the damage is added externally. Grace is just the best value because of phys as extra.


Special considerations:

WARCRYS BUFF ENEMY MERCENARIES WHEN THEY ARE NOT HOSTILE

Giving 1300 flat phys to an attack merc is not good.

Kinetic bolt with GMP might shotgun, hard to test. Consider bringing the merc close to you with recall on single target.

You can replace the armor mastery granting all res with runegraft of the warp with enough buff effect and keep 90 res

Chieftan is also usable for lower resist pressure on gear and tree but has no fourth usable ascendancy.

Vengeful Cry does not give rage to mercs. Infernal Cry (allegedly) is bugged and does not scale properly with buff effect.


I did not try that hard to super optimize anything but this has been working out pretty well so far.

Fairly fun as a pseudo (superior honestly) minion build.

Hoping to see people cook this further.

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Life

6372

Mana

67

Energy Shield

0

DPS

-InfinityT

Effective Hit Pool

120.36K

Phys Max Hit Taken

52.08K

Chaos Res

75

Fire Res

90

Cold Res

90

Lightning Res

90

Armour

169K

Evasion

55

Block

undefined | undefined

Crit Chance

8%

Crit Multi

150%

Rage

0

Strength

438

Intelligence

126

Dexterity

88

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

117%

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Author

avatar
PhantomJarod

Divinia collected this build from this reddit post.