Hi to one of my favourite subs!
I was just toying around in POB when I looked through all projectile skill changes, including arrow skills and spells. I always liked the sniper's mark interaction with projectiles and also remembered Mathil building some Deadeye totem Ice Spear char a while back.
I threw a quick tree together with absolute barebone config and no gear, and the initial damage seems already quite insane when I think about gear scaling?
This already covers some defensive auras (grace+defiance banner), wind dancer, ghost dance and some initial spell suppression.
There are obvious some open variables such as life and mana sustain, which should probably be solved with some LgoH and MgoH looking at all the projectiles per second. I also covered all points, which is obviously not realistic.
But potential seems insane! The POB doesn't even cover the Ice Spear buff (48% more dmg at lvl20 as well as 50% increased dmg effectiveness per projectile).
What are your thoughts on this? Might be a decent self cast SSF starter, no?
Life
3151
Mana
72
Energy Shield
162
DPS
493K
Effective Hit Pool
Chaos Res
-15
Fire Res
-60
Cold Res
-45
Lightning Res
-60
Armour
0
Evasion
12K
Block
0 | 0
Crit Chance
73%
Crit Multi
506%
Rage
0
Strength
64
Intelligence
194
Dexterity
212
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
58%