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https://pobb.in/NXfeUsLxkgQn
Built on the idea of just getting maximum value from each jewel by having each jewel grant us the following
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+Flat life & crit multi from jewel rolls
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%Inc Life from blind prophet & shroud
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Ele pen from shroud
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Added Ele from spirit charges on lightpoacher
All this combines to super charge relic of the pact into a nuke.
Generally fun and abuses light poacher spirit charges by dropping our mana to 0 using the agnostic + archmage on spirit burst for a silly 115% phys as extra each ele.
I would generally not recommend it because of dissolution is a pretty rough downside for most people and relic of the pact even exacerbates its issues, but I still think its a fun build.
My current setup cost me ~30 divines when I set it up (got 3 socket shroud when they were 10 divs). But a budget setup would with minimal sockets and bad rolls would still net a cool 20m dps at around 10 divs
Pros:
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Damage
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1 button playstyle
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Explody pops
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Relic of the pact
Cons:
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Relic of the pact
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Dissolution of the flesh
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Not much wiggle room for gearing
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Spirit charges need upkeep with worm kills
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Dissolution + relic
Generally the build can do most reasonable content, but it does tend to pick up deaths here and there because of how relic leaves you extremely frail for a split second. I did manage to clear all the ubers with it deathless, but I don't have good enough gaming chair to do it consistently.
Content wise, its fine at most things but really struggles with ground degens & arenas (see ritual) because you cant really blast your way out of those instantly due and will proceed to bonked by the residual damage.
Right now I just run ushaper & guardian destructive play rushes when I need gold. Other content worth considering is breach with high density since explody chains would clear everything instantly.
A few more notes that I discovered while playing:
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1 phys cluster is borderline required even though its technically less damage, that way you have generic phys damage for explody pops. Adding another phys cluster would further improve explody chains.
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Ryslatha + profane chemistry anoint + flask wheel is highly recommended in order to reliable sustain worms during pinnacle encounters.
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I weapon swap between two relic of the pact weapon sets, 1 with ele focus and 1 with cruelty. Cruelty is better damage, but shatters work against our explody pops so its worse for clear.
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Immunity to burning/poison/bleeding is borderline required otherwise you will have a bad time.
Heres a couple showcases I got recorded.
T17 Abomination:
https://youtu.be/vCbyYHj-YUg
UShaper run:
https://youtu.be/33m4QkRIAFA
Life
2882
Mana
2348
Energy Shield
0
DPS
41M
Effective Hit Pool
44.72K
Chaos Res
18
Fire Res
76
Cold Res
75
Lightning Res
75
Armour
348
Evasion
1K
Block
undefined | undefined
Crit Chance
77%
Crit Multi
457%
Rage
0
Strength
218
Intelligence
272
Dexterity
113
Ward
0
Item Quantity
0%
Item Rarity
12%
Movement Speed
24%