Voltaxic RiftBroadhead Arrow QuiverThe Fourth VowThe Devouring DiademDragonscale GauntletsBone RingUnset RingPerquil's ToeMurder BootsLeather BeltGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelGlorious Vanity
Divine Life FlaskQuicksilver FlaskQuartz FlaskGranite FlaskSilver Flask

End of Day 3 with my Bama. My first T17 after I hit 96. Out of the 5 T17's I dropped, this one was the only one that looked doable. The mods are just brutal in general.

60% less defense on a Vow EB build is sketchy. But the 100% less recovery on this map was just mean. That means healing and es recharge don't work. No life flask, no regen, no leech, nada. The only way for me to complete this map was to abuse the "healing" of Diadem, which luckily still works. So what you are seeing is me placing Desecrates as a sorta lifeline and making my way slowly through the map, as I rely on Diadem to heal me and replenish my es so I can continue casting. My Blessing was unusable in this map.

Character import:

https://pobb.in/9Vtd0gE78duM

Upgrades from Day 2 - Day3:

Bone Ring ~ 5 div (Incredibly lucky, ty random exile. Almost as good as it gets.)

+1 Curse corrupt Perquils ~ 5 div + 1 div Annoint

Unset Ring ~ 1 div (works for now)

Boots ~5 div ( basically perfect)

Gloves ~ 3 div (not finished, but those are my target suffixes)

Vow is fully online now. Spell Supp is fully capped. All my resists, chaos res and my attributes are solved. Perquils + second Curse is online. The core of the build is done.

Now I can start stacking damage. The long min/max journey starts now.

AG Gear:

Leer Cast

Dying Breath

Asenath

Windscream

Rare Body

Spectre:

2x Spectral Leader

Life

4619

Mana

17

Energy Shield

908

DPS

2K

Effective Hit Pool

94.25K

Chaos Res

80

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

16K

Evasion

2K

Block

0 | 0

Crit Chance

14%

Crit Multi

232%

Rage

0

Strength

174

Intelligence

192

Dexterity

290

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

83%