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Idea is to have CIP for bosses and obliteration for clear, automate despair with skitterbots. Tankyness comes from broken faith and reaches very absurd numbers with a molten shell up.
Since I have no idea how the timeless jewel market is gonna be with the new league I havent opted for divine flesh, but it should be the undisputed best defense and would allow you to drop another 20 points into damage since you would not have to worry about suppress anymore (or you could even pair them!)
Lategame you can have a good +2 weapon, automate curses with corruption, go 4th vow+divine flesh, etc...I would assume while keeping the build as tanky as is you could confortably reach 15mil DPS with tankyness unrivalled by cold BV pre HH buffs
Also: second wind is a placeholder for new automation supports.
Life
3748
Mana
103
Energy Shield
0
DPS
6M
Effective Hit Pool
23.19K
Chaos Res
75
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
47K
Evasion
2K
Block
12 | 0
Crit Chance
100%
Crit Multi
555%
Rage
0
Strength
176
Intelligence
346
Dexterity
173
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
91%