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Hey guys, the new unholy might opens up many options and the automation support on Blood rage is very good at enabling broken faith shield without room for error basically.

Idea is to have CIP for bosses and obliteration for clear, automate despair with skitterbots. Tankyness comes from broken faith and reaches very absurd numbers with a molten shell up.

Since I have no idea how the timeless jewel market is gonna be with the new league I havent opted for divine flesh, but it should be the undisputed best defense and would allow you to drop another 20 points into damage since you would not have to worry about suppress anymore (or you could even pair them!)

Lategame you can have a good +2 weapon, automate curses with corruption, go 4th vow+divine flesh, etc...I would assume while keeping the build as tanky as is you could confortably reach 15mil DPS with tankyness unrivalled by cold BV pre HH buffs

Also: second wind is a placeholder for new automation supports.

https://pobb.in/3mYxPq2qVYfd

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Life

3748

Mana

103

Energy Shield

0

DPS

6M

Effective Hit Pool

23.19K

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

47K

Evasion

2K

Block

12 | 0

Crit Chance

100%

Crit Multi

555%

Rage

0

Strength

176

Intelligence

346

Dexterity

173

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

91%