Martyr of Innocence
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Ok, so updated PoB: https://pastebin.com/VfTiBStc

There is a starter tree and endgame tree, as well as a starter gearset and endgame gearset.

For both Starter/Endgame I've replaced Flame Golem with Chaos for Phys reduction, added Enduring Cry, and a CWDT-IC-ID setup for mitigation. We also have the Fire Mastery for regen 2% life on igniting non-ignite enemies, which should help with clear. Increased life from tree on both. Max Block Chance.

For Starter we are sitting roughly 1.5M (1.8M w/ Ash) on Sirus. eHP is now 66k Phys, 55K Ele, 9K Chaos.

For Endgame 9.3M (10.9M w/ Ash) on Sirus. eHP is now 62k Phys, 60K Ele, 36K Chaos.

Any suggestions?

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Life

6634

Mana

270

Energy Shield

744

DPS

8M

Effective Hit Pool

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

2K

Evasion

18

Block

75 | 46

Crit Chance

6%

Crit Multi

100%

Rage

0

Strength

194

Intelligence

308

Dexterity

85

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

60%