























Ok, so updated PoB: https://pastebin.com/VfTiBStc
There is a starter tree and endgame tree, as well as a starter gearset and endgame gearset.
For both Starter/Endgame I've replaced Flame Golem with Chaos for Phys reduction, added Enduring Cry, and a CWDT-IC-ID setup for mitigation. We also have the Fire Mastery for regen 2% life on igniting non-ignite enemies, which should help with clear. Increased life from tree on both. Max Block Chance.
For Starter we are sitting roughly 1.5M (1.8M w/ Ash) on Sirus. eHP is now 66k Phys, 55K Ele, 9K Chaos.
For Endgame 9.3M (10.9M w/ Ash) on Sirus. eHP is now 62k Phys, 60K Ele, 36K Chaos.
Any suggestions?
Life
6634
Mana
270
Energy Shield
744
DPS
8M
Effective Hit Pool
Chaos Res
75
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
2K
Evasion
18
Block
75 | 46
Crit Chance
6%
Crit Multi
100%
Rage
0
Strength
194
Intelligence
308
Dexterity
85
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
60%