









Melee is back on the menu for 3.25, Settlers of Kalguur. With many players taking a closer look at bleed builds, we take the opportunity to understand the mechanics of bleed, consider a variety of ways to scale in the endgame, and compare every attack skill in-game. Popular options obviously perform well, but the data might encourage you to try something new and push your favorite skill to the limit.
Bleed Spreadsheet: https://docs.google.com/spreadsheets/d/1TEgS9138mzuQAD2l1AtnTYO3moOTDpNuFWQjMGq3zLg/edit?usp=sharing
Simple Trees PoB: https://pobb.in/lbyaoUorhepw
Discord Server: https://discord.gg/xvrTxT4587
00:00 Intro
00:44 Mechanics: Bleed Mechanics
04:11 Scaling: Build Archetypes
04:34 Scaling: Perfect Agony
06:22 Scaling: Crimson Dance
10:03 Scaling: Farrul's Pounce
13:01 Optimization: Skill Evaluation
16:18 Outro
Life
3173
Mana
0
Energy Shield
0
DPS
-InfinityT
Effective Hit Pool
2.94K
Chaos Res
-47
Fire Res
-13
Cold Res
-21
Lightning Res
-21
Armour
8K
Evasion
809
Block
undefined | undefined
Crit Chance
Crit Multi
Rage
0
Strength
358
Intelligence
44
Dexterity
103
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
30%