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This time i want to share with u my tankiest character i ever made. I was tired of convulsive Ultimatum fights and decided to create something tanky to just stay there without moving.
How i got so high damage taken reduction?
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Glancing blows with 75/75 block.
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Fortify through Megalomaniac notable.
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Nature's Patience.
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Transcendence keystone with ~100k armour with flasks up for high ele dmg reduction.
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For phys mitigation: Watcher's Eye, shield corrupt, Chaos golem with increased buff effect, Endurance Charges, Infusion, Arctic Armour.
Also this character immune to chaos damage (CI), has good ES recovery from Aegis Aurora and decent ES regen with Stone Golem.
At mapping it feels a bit clunky, boss DPS isnt that high too, but i think for so high tankiness it is decent.
Sad but this build still need to move from high dot damage like in the video: Scorching Ray on map boss and ground effect at Baran fight. Except high dots it can tank everything i tried: shaper/elder guards with damage nodes, wave 19 Kosis, bunch of Ultimatums.
Anyway it was very interesting experience for me, because i always was focused on squishy DPS builds.
Will glad to hear ur advices and remarks.
Thank you.
Life
1
Mana
87
Energy Shield
4562
DPS
3M
Effective Hit Pool
Chaos Res
100
Fire Res
70
Cold Res
75
Lightning Res
70
Armour
119K
Evasion
0
Block
75 | 75
Crit Chance
6%
Crit Multi
100%
Rage
0
Strength
164
Intelligence
338
Dexterity
160
Ward
Item Quantity
0%
Item Rarity
20%
Movement Speed
50%