Pneumatic DaggerAlder Spiked ShieldDendrobateMaw of ConquestHaemophiliaAnathemaTwo-Stone RingSolstice VigilThe Red TrailLeather BeltWatcher's EyeViridian JewelThe Golden Rule
Divine Life FlaskJade FlaskQuicksilver FlaskWitchfire BrewAtziri's Promise

POB:

Tried my hand in build making. Currently it works decent enough to do basic t16 mapping. Would like to push it further. I am limited by my knowledge (and currency) so I'm asking for any suggestions on how to make this better.

Some of the components of the build:

Red trail, golden rule, maw of conquest and a unaffected by bleeds watchers for infinite frenzy sustain and chaos res.

Haemophilia for explode.

Solstice vigil for temp chains and longer flasks, self-poison/bleed etc.

Anathema for more curses.

Dendrobate for damage.

Trickster for a nice collection of offence/defence/recovery/qol.

​

Next on the list is to craft a weapon with hits can be evaded, but not sure what to do after that.

Currently the build lacks a bit of single target damage for big rares etc. Intention is to be a fast mapping build that dies rarely so not looking to kill ubers with this one.

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Life

3776

Mana

128

Energy Shield

1319

DPS

1M

Effective Hit Pool

65.16K

Chaos Res

76

Fire Res

75

Cold Res

76

Lightning Res

75

Armour

813

Evasion

49K

Block

24 | 1

Crit Chance

18%

Crit Multi

150%

Rage

0

Strength

146

Intelligence

180

Dexterity

309

Ward

0

Item Quantity

0%

Item Rarity

14%

Movement Speed

154%