















This is probably one of the best builds I've theorycrafted.
I wanted to make a hollow palm build and found an impale slayer build guide, but I don't have a duelist (standard) so I tried to make the build with another class (I don't have any marauder either). I decided to try assassin for crit but the dps with impale was capped at 1-2M dps. So I theorycrafted a poison version and oh boy was it better. Currently I have around 12M total dps (7M sirus) and at lvl100 around 15M total dps.
PoB: https://pastebin.com/mvrrxsKQ (includes a lvl100 tree)
Pros:
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fairly easy to gear (mostly uniques)
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cyclone (smooth clearing)
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poison is fun
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good single dps
Cons:
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annoying to get res capped (mostly uniques... with 2 rare rings haha)
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squishy (3k hp, 54%/24% dodge with elusive, 50% evasion, fortify)
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few gem sockets
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Possible upgrades:
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high res rings (currently I use 4 skill points to cap res) with either %dex and/or curse on hit despair
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brutal restraint with better nodes (currently have no good ones)
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there's probably a better body
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Unfortunately I can't really play this build because poe lags too much and I just die which is no fun. I was able to full clear 1 t16 map without dying and have done several t16 bosses (no guardians, sirus, etc). The little I was able to play was really fun (except the lagging and dying part) and hope others will be able to enjoy this build!
Ps: if you try out the build, could you give me some feedback on how it manages with end-endgame bosses, cuz I wont be able to try...
Life
3089
Mana
80
Energy Shield
240
DPS
13M
Effective Hit Pool
Chaos Res
-50
Fire Res
75
Cold Res
76
Lightning Res
75
Armour
0
Evasion
14K
Block
11.9 | 0
Crit Chance
100%
Crit Multi
300%
Rage
0
Strength
123
Intelligence
133
Dexterity
872
Ward
Item Quantity
0%
Item Rarity
0%
Movement Speed
49%