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Recently came across the synergy between heatshiver and alt qual Ice trap and distilled 2 potential paths. One would be grace, one would be determination, both together would result in a major DPS loss which I wouldnt want personally on this character.
I plan to do Ubers (eventually) with it - no spell suppression sucks but I count on phasing bosses fast enough to not deal with the mechanics.
Both are pretty promising for the initial budget (around 15 divines I'd say for 50/40 mil DPS respectively). The Evasion variant requires a well crafted belt over just slapping on arns anguish but in reality it should feel a bit more smooth - recently played a build with a similar defensive setup and it was pretty tanky despite the PoB numbers looking worse than typical armour characters. Comes at the loss of around 20% DPS though.
What do you think?
Life
3965
Mana
16
Energy Shield
873
DPS
55M
Effective Hit Pool
52.73K
Chaos Res
25
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
26K
Evasion
2K
Block
23 | 0
Crit Chance
96%
Crit Multi
676%
Rage
0
Strength
194
Intelligence
257
Dexterity
167
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
106%