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The Poet's PenMaligaro's LensConquest ChainmailUrsine PeltAukuna's WillTwo-Stone RingAmethyst RingReplica Dragonfang's FlightSharkskin BootsHeavy BeltElegant Hubris
Divine Life FlaskDivine Life FlaskSuperior Quicksilver FlaskQuicksilver FlaskQuicksilver Flask

In Settlers league, I cooked up a build that automated Bodyswap of Sacrifice (BSoS) and Raise Zombie to occur on the same button press (any wand attack) by using a combination of Spellslinger and Poet's Pen. By investing in minion life scaling, you could get zombie life up to over 200k HP in order to (a) get a ridiculous amount of base damage from BSoS and (b) have over 10k life recovery per second because of an interaction between Maligaro's Lens and Necromantic Aegis. I was able to push the trigger rate of the interaction up to the 5.05aps breakpoint for around 15M DPS. As a bonus, Bodyswap moves the character so you end up being insanely fast when triggered at that rate as long as you could tolerate the "slideshow gaming."

The build got a big buff with the 3.26 patch; Bodyswap of Sacrifice got ~20% more damage (better scaling with minion life) and Spellslinger's base mana reservation was cut by 20%. I had a few people ask for a minimum viable version of the build so that they could play around with the weird mechanics without investing the Mageblood + ~100div that I spent on last league's version.

Minimum investment PoB: https://pobb.in/G10iAY5FNncg

You can get all the interactions working on a ~level 75 character using the tree in the PoB above plus about 100c - 1div worth of uniques and some rares from the ground in campaign/white maps. The damage and defenses are paltry compared to the full investment version (obviously) but the build works and I was getting through yellow maps with the garbage gear seen in the PoB.

Shopping list:

  • Poet's Pen - 10c

  • Aukuna's Will - 1c

  • Maligaro's Lens - 1c

  • Level 21 Raise Zombie gem - 10c

  • Replica Dragonfang's Flight (Raise Zombie) - 12c

  • Elegant Hubris w/ 2 Axiom Warden nodes in range - 50c to 1div

  • Basic life + resist rares

The linked video has a discussion of the minimum investment version including breakpoints, why certain uniques are needed, etc. It also has some ideas for paths towards scaling the build towards the min-max version. I don't plan on pushing the build all the way again this league (there are some mercenary-only mechanics that I really want to play with) but I'm interested to see what other ideas people might come up with for scaling.

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Life

2671

Mana

-51

Energy Shield

701

DPS

201K

Effective Hit Pool

6.73K

Phys Max Hit Taken

3.27K

Chaos Res

-11

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

680

Evasion

1K

Block

undefined | undefined

Crit Chance

7%

Crit Multi

150%

Rage

0

Strength

89

Intelligence

203

Dexterity

143

Ward

0

Item Quantity

0%

Item Rarity

18%

Movement Speed

17%

Skills

Author

avatar
HolesHaveFeelingsToo

Divinia collected this build from this reddit post.

Import