





















tl;dr CI HoT Autobomber with Herald of Ice pops and Crest of Desire. My first mostly-self-made build, though it borrows better players' concepts (such as CWDT Crackling Lance). Note: the build is very vulnerable to oneshots and so not good for XP gain.
About My Herald of Thunder Autobomber
My build functions by using a decent Crest of Desire helm to add 100% more damage, +8 gem levels and ~40% hit frequency to Herald of Thunder, saving mana reservation to do a 4L Herald of Ice for clear and a Discipline aura. I use (i) two large clusters and a cold damage Light of Meaning, (ii) the "freeze duration" cold mastery ~~and Brine Bound Ascendancy notable (1s min freeze duration)~~, and (iii) 6L CWDT Crackling Lance to provide big shocks (usually 50-60%) to prop up single target DPS.
I enjoy how weird Crest of Desire (shoutout to Mathil's Tornado build from a while back) is, so I wanted to make this build work with that item while the autobomber mechanics are so accessible in this event. Objectively better builds have been posted here, but I wanted to share mine in case any other Celestial Herald Effect MTX enjoyers want out from under the thumb of Big Inpulsa.
Budget: probably 15-20 divine. I upgraded incrementally so it didn't feel expensive. Big-ticket item is a Crystal Belt with 154 ES, 109% resists, and crafted 17% damage - have you checked in on Rog lately?
Pros
-
MTX-enhanced Herald of Ice pops
-
10 Hz hit rate!
-
Cheap to get started - I started with +7/40% helm and 2x rings
-
Keep body, glove slots for rare gear
-
Guaranteed crits
-
Helmet provides most of the damage
-
Get to use aura(s) due to no Lone Messenger
-
Surprisingly okay single target DPS
Cons
-
Can't see shit due to MTX-enhanced Herald of Ice pops
-
10 Hz self-hit rate...
-
Defense layers: freeze, ~4.5k ES, portals - very vulnerable to oneshots
-
Lose ~~Heatshiver~~helm slot
-
Lower HoT damage ceiling than other similar builds
-
Terrible handful-of-targets DPS
-
Getting enough ES for leech to feel good won't be cheap
Learnings from my first build, other thoughts
-
"The damage inflicted by this skill is not affected by modifiers to spell damage" is a lot more all-encompassing than I thought. Finding ways to boost HoT DPS was a fun puzzle.
-
Getting enough ES so 10% instant leech offsets 10 Hz self-hits was not easy. My body armour and belt carry my ES hard, allowing me to put a couple points into damage and AoE.
-
I started with hybrid life/ES, Petrified Blood, and Corrupted Soul, but had a difficult time solving chaos damage while keeping fire/cold/light resistance capped. I decided to bypass this by just going CI; my ~1.5k chaos max hit rose to 5k phys max hit. This is a buff.
-
I tried an ES gain on hit Watcher's Eye and it didn't feel like it was doing much.
-
I was too lazy to try CWDT Immortal Call (too much strength required) or to get more reservation efficiency to use Flesh and Stone. Also I did not quality many of my gems or get awakened supports as they would not improve HoT's DPS.
-
I feel like there is probably a good Thread of Hope or Impossible Escape I could use to eke out more damage, but I am probably moving on before I figure it out.
-
Crest of Desire gives a lot of extra hit rate, which would theoretically open up a ring slot for e.g. Polaric Devastation, Circle of Ambition, etc.
-
I could have bought XP carries to get a few more points (either into the Light of Meaning or over to my anointed notable so I could anoint another), but am too lazy. Similarly, I was too lazy to buy a good Vaal Discipline gem.
-
Overall I had a ton of fun tinkering with this without a guide and am surprised it even got to T16.
Current PoB link
--
(assumes. 5s freeze boost, 50% shock, 30% chill)
Videos (unflattering but more realistic one first)
--
Very boring Chayula Breachstone [feat. 64% shock on the boss]
edit: why am I chugging a life flask? This was my solution to Corrupted Blood and bleed that was leftover from my leveling build... have we established that I'm lazy yet?
edit2: updated pobb.in to reflect a flask change not captured by the original.
edit3: updated pobb.in to ditch two nonfunctional masteries leftover from the life/ES build; net gain of ~2.5% DPS and some AoE.
edit4: ditched reservation cluster (it was providing mostly aura effect, which is not huge for this build) and two AoE nodes to path to Frost Walker. Net gain ~5% dps over the version in the video, net loss of some mana and ~100 ES.
edit5: changed Brine Bound Ascendancy notable to Glacial Wave for ~15% more damage and some survivability. Thanks u/byzz09!
Life
1
Mana
242
Energy Shield
4553
DPS
7M
Effective Hit Pool
11.71K
Chaos Res
-60
Fire Res
75
Cold Res
75
Lightning Res
77
Armour
464
Evasion
655
Block
undefined | undefined
Crit Chance
100%
Crit Multi
595%
Rage
0
Strength
64
Intelligence
349
Dexterity
112
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
37%