DarkscornPenetrating Arrow QuiverDendrobateLion PeltSlink GlovesAmethyst RingCircle of NostalgiaUngil's HarmonyTwo-Toned Boots (Armour/Evasion)Stygian ViseSearching Eye JewelLioneye's FallReplica Conqueror's EfficiencyGlorious VanityViridian Jewel
Coralito's SignatureJade FlaskQuicksilver FlaskDivine Life FlaskSilver Flask

Hey guys - I've been messing with the idea of a poison TS assassin to league start. POB is at the bottom. Seems like it should be solid, but I'm interested in hearing others' thoughts. It's around 500k Sirus DPS per arrow, so you should hit 4-5x that with the initial arrow + secondary. This gear is kind of mid range scaled. Can add dying sun and +1 arrow quiver as well.

I'd think TS should clear well with +1 pierce from a quiver, but you can easily add +1 or +3 pierce on the tree if you want with 2 or 3 points. Most of the wheels are pretty flexible in terms of what you take, except you definitely need an accuracy wheel with precision reservation.

This uses a Lioneye's Fall to get claw and dagger nodes and the claw mastery for +10 life / +5 mana on hit. Should give easy sustain mapping and be good enough on bosses with a -mana craft and conq efficiency. Early on probably use a Thief's Torment.

The defensive tree is probably the one to play with 89% spell suppress, divine flesh, and 44% evade with a jade flask. There's a damage focused tree with 800k dps per arrow but no real defensive options. There might be better pathing with the new tree, but this feels like it hits most of what you want after messing around with it.

POB: https://pastebin.com/0EWbRFVr

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Life

4335

Mana

138

Energy Shield

354

DPS

507K

Effective Hit Pool

Chaos Res

81

Fire Res

-30

Cold Res

-30

Lightning Res

-40

Armour

151

Evasion

11K

Block

0 | 0

Crit Chance

90%

Crit Multi

100%

Rage

0

Strength

59

Intelligence

153

Dexterity

311

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

124%