Demon's HornRise of the PhoenixOrnate RingmailGreat CrownTitan GauntletsTopaz RingMoonstone RingCitrine AmuletStealth BootsHeavy BeltCobalt Jewel
Divine Life FlaskBasalt FlaskGranite FlaskQuicksilver FlaskDiamond Flask

I saw a lot of people posting about issues with spark so I thought I'd share my own take on Spark Inquisitor. I've been playing a MoM EB Petrified Blood variant which enables having significantly more reserved as well as still being quite tanky. Everything in these pobs is from my first week of progression in SSF so nothing should be out of reach with a bit of farming in trade :)

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Day 3 PoB: https://pastebin.com/7k7gKRRH

This is a good start if you're just starting the character, the wand is alright, everything else is pretty terrible. Even this was deleting bosses :D

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Current PoB: https://pastebin.com/fYSVCvBk

Swapped to devouring diadem and enlighten, saving 6 passive points, as well as movespeed enjoyer boots (these aren't finished, I just burned all my divines in some stupid crafting earlier).

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I'm relatively sure clusters are pretty bad unless you want to lose ehp. This build feels like a good balance to me. I haven't looked into it yet but I'd bet swapping to ashes + a blizzard crown probably would improve dps if you have access to those :)

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Some things to note:

  • damage over time ignores petrified blood so you will feel a bit weak to it, I'd suggest getting near chaos res cap, getting poison immunity, or both

  • the current PoB has an all res mastery instead of ailment effect because I'm missing some harvest currency to balance my res right now, definitely take the ailment effect instead

  • righteous fire will eat into your survivability while mapping. I'd suggest only using it on bosses where damage is predictable and easy to life flask after

  • tornado is definitely a good skill to use and if you want more free damage you definitely should, I just don't enjoy pressing it :)

  • spell suppression is OP and you should definitely build it if you can, I just can't be bothered to craft good gear with suppression in ssf post-harvest

Feel free to ask any questions :)

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Here's a Drox I did a couple days ago on the early pob ish just as a little showcase of how insane the damage is on low gear investment: https://www.youtube.com/watch?v=DTACduByAYw

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Life

2459

Mana

12

Energy Shield

1062

DPS

1M

Effective Hit Pool

39.44K

Chaos Res

64

Fire Res

66

Cold Res

61

Lightning Res

67

Armour

23K

Evasion

520

Block

24 | 25

Crit Chance

94%

Crit Multi

513%

Rage

0

Strength

306

Intelligence

422

Dexterity

127

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

72%