Relic of the PactRathpith GlobeKaom's HeartThe GullMaligaro's VirtuosityManifold RingEssence WormThe Untouched SoulHydrascale BootsHeavy BeltForbidden FlameThe Red NightmareMight of the MeekForbidden FleshWatcher's EyeThe Blue NightmareDissolution of the FleshUnnatural InstinctMight of the Meek
Sulphur FlaskQuicksilver FlaskBottled FaithAtziri's PromiseGranite Flask

Thought I would share my Relic of the Pact Phrecia Build

Minotaur: https://www.youtube.com/watch?v=sv0f7rtp4sg

Maven (formed): https://www.youtube.com/watch?v=j8nLLrg71G4

IMO most people go pure glass cannon with Relic which has severe diminishing returns past about 20Mil DPS. I've focused on defense (78/78 block & 22% unreserved on cast) Then movement speed and AOE. Still ended up getting over 30Mil boss DPS

Pob while mapping(rampage, Shrine Idols): https://pobb.in/6Gxj3L6CoyOB

Pob without Idols (maven): https://pobb.in/wdh3nfCSS-eN

Idols: Getting Blunderbore from the Scavenger means that Idols with shrine effect give great damage, life, AOE. All the good stuff. I chose to get shrine effect + bosses drop Guardian maps for Infinite maven Formed farming. I'm sure there is a better strat out there but it was smooth and profitable for me.

Map mods:

This build can do any map mod. Lower block chance and ele weakness lower defense but I run them without dying so seems fine. The build can only do physical reflect after getting the forbidden flame/flesh for Slayer ascendancy node so that does bottleneck, after getting them I run maps unidentified which saves time reading or caring about mods

Damage:

I originally went with Ascendency Starforge for 50% more damage from shock. Eventually that stopped doing much so swapped to Mettle for rampage. Movement speed, AOE, frenzy charges all help with clear and shaves more time off in maps then extra boss damage.

Swapping Increased AOE Into Brutality gives 50% more damage with only a slight loss in AOE but Halves your max hit taken while casting. Since swapping to AOE I haven't died, its worth it for survivability

Gear: All the important items for the build are unique which makes it easy to replicate. All the gear is pretty cheap, especially this late into a league. The corruptions do cost more but only provide a small benefit to waste extra currency on in lategame. Biggest expense is the flesh/flame jewels which are there to get physical reflect immunity

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Life

6997

Mana

Energy Shield

0

DPS

46M

Effective Hit Pool

374.16K

Chaos Res

22

Fire Res

76

Cold Res

75

Lightning Res

75

Armour

2K

Evasion

1K

Block

undefined | undefined

Crit Chance

100%

Crit Multi

300%

Rage

0

Strength

305

Intelligence

170

Dexterity

72

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

198%