

I saw a comment somewhere about a fire trap ignite build. So I made a quick POB: https://pastebin.com/W2vVNmT1.
It seems decent with the old numbers. The dot will be increased by roughly 33% (2934.9 -> 4170.7), while the ignite portion will hopefully stay the same, with the 28% nerf and the base damage compensation.
Any suggestions for improvements? I tried scaling both parts at the same time with: fire damage, burning damage and fire dot multi.
Life
3586
Mana
58
Energy Shield
208
DPS
1M
Effective Hit Pool
Chaos Res
-52
Fire Res
-14
Cold Res
-37
Lightning Res
-23
Armour
4K
Evasion
16
Block
18 | 0
Crit Chance
12%
Crit Multi
100%
Rage
0
Strength
94
Intelligence
352
Dexterity
44
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
0%