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I am currently doing T11 fully juiced (+2 proj corrupted, 4 sextants, 4 scarabs) and I find it long to kill some mobs/packs and while i facetank most spires, I still occasionally die to random stuff (never clear what kills me). I can do 5 maps deathless (but slow) and one map using 4-5 portals due to random unexplained deaths.
I am looking for:
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how to improve my build (both more dps / more tankiness) and a path to take it up to T14+ and click all quantity altars without looking too much at the downsides
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how to configure PoB to understand my "true" dps for mapping. I think I configured mine optimistically, and my dps still looks like shit. I thought these builds easily hit dot cap
I have tried looking as some streamers, but their builds are either not too detailed or not MF based. I did look on poeninja too and can't see the major differences, or at least the upgrade pathway with items of less than 10-20 div initially, and long term 80 div items
As I see it:
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I can get+20% to +30% dps with a 80 div bow which I don't currently have. I think an intermediate one is not worth it
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On my tree I am overshooting on poison chance by 15%, but can't see where I could save a point on the tree. Although it might mean I can afford to find a bow with less poison chance (I really don't want to have HoAg as I perceive as a massive waste of reservation)
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I can improve gloves a bit (under 10 div), probably on getting more chaos res on them and get near 75%. Or more towards dps, but I think ehp is the safest bet here. Implicit could be better, but we are talking a few % and a lot of currency to hit them, so to be done when/if I am swimming in currencies
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I can get a better life flask, will give a bit more regen, though will mean more frequent usage. Any recommended mods on it? I just went with my best guess here for my needs as I don't have CB immunity elsewhere
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I need 5 more points to get from 45% suppression to 99%, but I only have 4 points left on tree and don't know where to save one
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I am a bit tight on mana, could use an enl 3 or 4, but that means I need to drop a gem somewhere. Not sure if I could drop the cluster with enl 4
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Pob tells me divine judgment is a better amulet anoint, and most people take Deadly draw which is worse according to PoB, so not sure. Keeping mine for now for the poison % and the fact it's the 2nd/3rd best choice
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I think either poison or bleed is causing me issues and may be a reason why I die. I sometimes see my life dropping to a dot post fight and don't know what it could be
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Not sure about pantheon. Probably need to keep the stun one, and maybe the dot one?
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I could get a brewery belt, but I'd rather prioritise having 2 adjacent flasks to my tincture to guarantee uptime (I am dead if my flasks drop)
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i should put item rarity support on my 4 links, but am worried about the dps drop
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my quiver looks ok?
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Is + arrow useful on this build or a waste?
Life
3829
Mana
64
Energy Shield
0
DPS
6M
Effective Hit Pool
37.59K
Chaos Res
47
Fire Res
75
Cold Res
79
Lightning Res
76
Armour
2K
Evasion
15K
Block
0 | 0
Crit Chance
9%
Crit Multi
150%
Rage
0
Strength
135
Intelligence
125
Dexterity
374
Ward
0
Item Quantity
35%
Item Rarity
77%
Movement Speed
70%