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Hi all,

I had a few requests to update my Elemental Hit build for 3.21. I just returned from vacation last night so sorry to update it so last minute. Feel free to PM me any questions if I missed updating something or you get stuck, good luck!

https://pobb.in/b0toZES3wXKG

Pro's:

  • Very gear independent/SSF viable (can craft an endgame quality bow for under 10 div - doesn't need 100s of synth beasts)

  • Excellent mapper due to chain+AoE and high movespeed (good heist also)

  • Much tankier than other bow builds due to high evasion and chill from skitterbots

  • Can obtain the required uniques from divination cards

  • Minimally impacted by the aura reservation nerfs

Con's:

  • Not a day 1-2 boss killer build, will require investment to do all endgame content (I've done everything but ubers on it)

  • Requires The Interrogation jewel (~4 div on day 1-2) for the extra elemental ailment scaling for EH

  • Mana is tight until you get more quality of life from -mana cost of attacks and enlighten, but it doesn't brick the build.

  • So fun you might not want to switch to something else

Read Comments
Life

2959

Mana

91

Energy Shield

70

DPS

1M

Effective Hit Pool

13.83K

Chaos Res

-17

Fire Res

13

Cold Res

13

Lightning Res

28

Armour

0

Evasion

27K

Block

0 | 0

Crit Chance

56%

Crit Multi

338%

Rage

10

Strength

216

Intelligence

67

Dexterity

305

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

54%