Vaal SceptreAegis AuroraIcetombEchoes of CreationAssassin's MittsBone RingTwo-Stone RingReplica Dragonfang's FlightHydrascale BootsStygian ViseSearching Eye JewelForbidden FlameMegalomaniacGlorious VanityLarge Cluster JewelUrsine CharmLarge Cluster JewelForbidden FleshMelding of the FleshWatcher's EyeLupine CharmMegalomaniacUrsine Charm
Divine Life FlaskEternal Mana FlaskRuby FlaskSapphire FlaskQuicksilver Flask

Pob: https://pobb.in/upwMs8RD7tqc

Overall fun build, decent mapper, great bossing. The cold dot ground avoids most annoying rare/map mods. Naturally long strike range is nice for tagging a boss then focusing on surviving. It is also great for mechanics that spawn new mobs on top of existing chilled ground (breach, blight, ritual, etc.)

A common annoyance of the build is trying to attack a mob that is against a wall. The strike will land but there is no room for the chilled ground to spawn, resulting in no real damage. Similar result with strikes that land on mobs over a wall such as in Mesa map with the ledge on different elevations (the wall blocks the cold dot from generating?). These are both easy to avoid

I've invested a fair amount (10-15div) but the damage and defenses are just alright, please leave a comment if you have any ideas for improvement.

Build inspired from Dr3adful:

https://www.youtube.com/watch?v=TwVrneLo-14&ab_channel=Dr3adful

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Life

4152

Mana

86

Energy Shield

2033

DPS

9M

Effective Hit Pool

InfinityT

Chaos Res

4

Fire Res

82

Cold Res

82

Lightning Res

82

Armour

15K

Evasion

455

Block

78 | 75

Crit Chance

0%

Crit Multi

150%

Rage

0

Strength

145

Intelligence

266

Dexterity

143

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

15%