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Overall fun build, decent mapper, great bossing. The cold dot ground avoids most annoying rare/map mods. Naturally long strike range is nice for tagging a boss then focusing on surviving. It is also great for mechanics that spawn new mobs on top of existing chilled ground (breach, blight, ritual, etc.)
A common annoyance of the build is trying to attack a mob that is against a wall. The strike will land but there is no room for the chilled ground to spawn, resulting in no real damage. Similar result with strikes that land on mobs over a wall such as in Mesa map with the ledge on different elevations (the wall blocks the cold dot from generating?). These are both easy to avoid
I've invested a fair amount (10-15div) but the damage and defenses are just alright, please leave a comment if you have any ideas for improvement.
Build inspired from Dr3adful:
https://www.youtube.com/watch?v=TwVrneLo-14&ab_channel=Dr3adful
Life
4152
Mana
86
Energy Shield
2033
DPS
9M
Effective Hit Pool
InfinityT
Chaos Res
4
Fire Res
82
Cold Res
82
Lightning Res
82
Armour
15K
Evasion
455
Block
78 | 75
Crit Chance
0%
Crit Multi
150%
Rage
0
Strength
145
Intelligence
266
Dexterity
143
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
15%