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if my calculations are correct:
I have 7 attacks per second
With the passive allocated I have 20% chance to gain poison on hit
Attacks are supported by melee splash.
Attacks are supported by multistrike
In a group of enemies I hit 8 enemies on average
poison lasts 2.1 seconds
so on average I will gain 7 * 0.2 * 8 * 3 = 33.6 poisons per second
​
33.6 * 2.1 = 70.56 poisons on average on me granting me:
70.56 * 12% = 846% increased damage
70.56 * 6% = 423% increased movement speed
​
All of these stats are without headhunter buffs, which might increase attacks speed, thus increasing the poison.
current build including swift venoms:
Life
5503
Mana
25
Energy Shield
0
DPS
1M
Effective Hit Pool
Chaos Res
-32
Fire Res
76
Cold Res
75
Lightning Res
64
Armour
4K
Evasion
2K
Block
0 | 0
Crit Chance
70%
Crit Multi
405%
Rage
0
Strength
375
Intelligence
81
Dexterity
239
Ward
Item Quantity
0%
Item Rarity
0%
Movement Speed
60%