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Warning, this build may trigger due to mageblood. It's based on my actual SSF character (got lucky with an ancient orb), and I'm really just looking for input / review from the community. I've only been playing since 3.16 and I'm positive I'm missing stuff. I'm looking for general build and crafting advice if you have any!
Effective Hit Pool is 176K w/ Molten Shell (66% uptime), and 63K without.
I don't think I've goosed anything in the config. My frenzies are max on bosses. I always have flasks active, and I've taunted recently (totems taunt but I also taunt when casting frenzy, which I do at least every 4s). I have flat lightning on the bow for EE.
Notes:
I was originally ignite based, but noticed that my explode hit was doing significantly more damage than my ignite, so I messed around in PoB until I ended up with this crit version that literally doubled my damage and increased my defences due to going to the right tree instead of the top tree.
I have to say that I prefer the playstyle over the ignite version. With ignite you are stacking a lot of delays (place totem -> stack for explode -> ignite), and this removes one of them. This feels better in mapping, but you have less chance to gain on kill bonuses from ignites. I'm actually thinking of replacing the ignite spread on my gloves. Maybe AoE increases would improve mapping speed.
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My rings need work. Not really sure how to craft better though other than just slamming essences until I RNG into something better. Educate me please!
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I'm running Eternal damnation + Loreweave to increase bossing survivability. I'm going to be practicing my pinnacles / ubers on SSF Standard with this character. I may attempt crafting at a +2 amulet in the future.
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My version of PoB (Mac) doesn't support the Wilma's cast speed = attack speed, so I've added a custom line in the config. This is 39% from the increased effect silver flask and 30% from Vaal Haste, for a total of 69% (nice!). If your PoB handles Wilma's cast -> attack speed then just remove that line.
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My jewels suck. I really don't know how to get decent jewels in SSF. It seems like a total RNG fest.
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I use a rain of splinters for mapping, but not bossing.
All help / comments will be appreciated. Thanks!
Life
4457
Mana
0
Energy Shield
427
DPS
20M
Effective Hit Pool
175.90K
Chaos Res
78
Fire Res
78
Cold Res
78
Lightning Res
78
Armour
43K
Evasion
5K
Block
0 | 0
Crit Chance
73%
Crit Multi
441%
Rage
0
Strength
234
Intelligence
137
Dexterity
321
Ward
0
Item Quantity
0%
Item Rarity
17%
Movement Speed
82%