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Heres the pob: https://pobb.in/Iq1e75ODOV8Y
won't know the numbers for sure until pob updates with starshit. I highly recommend you review the eater kill before deciding on whether or not you want to play starshit, the damage would most likely not go higher, maybe double damage with perfect gear and double corrupts on starshit axe.
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Build defenses:
- max evade
- 60k arm with flask up
- 26 fort
- flesh and stone
- endurance charge
- high sustain (life on hit on cyclone, basically wont ever die while mapping unless one shotted)
- can get crit immune from merc (won't recommend it, after the defense nerf patch today, merc actually dies)
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Key mechanics:
- get 14% cdr some where and hit 7.57 aps or below. I got 8 on boot and 6 from 2 jewels
- use tecrods gaze and murderous eyes to cap crit on starshit. Or you could get a crit hatred watcher, but i value evade cap more so i use tecrods. Get brittle on boots or use tecrod and also hatred crit watcher.
- stack a ton of aura effect and slam as much auras as you can, because you will need alot of flat,
- stack eva/arm to get 300%+ attack from perservance the usual champ stuff.
- need warpriest merc with smite, holy relic(more regen), and conc ground skills, give it broken faith shield to turn conc ground to profane ground, also bonus points for purity of light aura too. a flamelink merc would give more flat damage overall though but ignite is a trash ailment. give it the toe amulet for lucky damage, and everything else is up to you, i would recommend fourth vow now with reduce chaos damage corrupt so wont die as they actually die in juice maps now, or you garb of emp for crit immune. give it as much aura scaling items and annoits so its smite and purity of lightning is even stronger.
- Ag with gruthkul pelt, a helm with life regen corrupt, and glove with life regen rate and chaos res, legacy of fury boots. I give mine emperor vigilance and a block weapon to cap block, but kingmaker works for more damage but it will die way more often (and you dont want ag to die).
- unlink starshit so you can get 60% damage from the unlink two hand weapon rune, if you have the attributes use the global defense rune too
- you have like 15% less damage if you swap to replica brotherhood, but you get 32 fort and 6 endu charges. also gonna need to balance aps around the 18% extra attack speed.
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Future upgrades: if you want to scale this build even higher for some reason
- hatred crit/ grace evade watchers: lets you drop tecrod for better damage jewels or drop brittle ground from boots
- physical enchant from tempering orb and double corrupt for phy damage or life gain on hit for infinite life sustain
- better helm, boot, and armour for cap chaos res, supp, and more eva/arm
- glove with with added fire against ignite or inc damage against chill enemies with more damage stats
- Cogwork ring to fix chaos res, int/str, life and more damage
- double corrupted taming with hatred/grace/deter aura effects.
- figure out how to get all the starshits to overlap somehow.
- replace diamond flask with either the new prophet flask or tincture for more damage.
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tldr:
starshit is a fun skill, but either its base damage eff is low or it can't overlap enough to be starpog, its a zdps skill
Life
3616
Mana
8
Energy Shield
32
DPS
1M
Effective Hit Pool
169.28K
Chaos Res
21
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
70K
Evasion
66K
Block
undefined | undefined
Crit Chance
100%
Crit Multi
312%
Rage
30
Strength
163
Intelligence
155
Dexterity
203
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
78%