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The video is a T16 Dunes just alch n go.
I couldn't decide on whether to start with shockwave totems or the hydrosphere Occultist so I decided to make a bad build that combines them both. Surprisingly, it has gotten me to endgame pretty smoothly and can take down pinnacle bosses.
Uploading a video because a few people requested one.
Edit:
Note on a cool interaction, on-kill effects work with hydrosphere even though it's a totem build (bug?). At the cost of +1 totems from ancestral bond you can make it into a explosion build.
Life
4172
Mana
7
Energy Shield
1145
DPS
2M
Effective Hit Pool
18.27K
Chaos Res
26
Fire Res
84
Cold Res
75
Lightning Res
75
Armour
17K
Evasion
19
Block
24 | 0
Crit Chance
77%
Crit Multi
481%
Rage
0
Strength
166
Intelligence
275
Dexterity
129
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
85%