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It can probably be optimized a lot, especially with clusters, but this is a very basic setup that's quite easy to achieve early and in SSF. Numbers look good, but Shield Crush doesn't feel super good to play due to the cone shape. Clear is somewhat improved with a Call of Steel setup as well as some extra AoE on gems, tree and gear.
Some notes:
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If spells feel good due to capped suppression you can drop Versatile Combatant for huge attack avoidance.
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You can probably equip the Adrenaline/Onslaught gloves (Tanu Ahi) for better clear since you don't need implicits for +1 strike or similar. You might even be able to have decent uptime on bosses.
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If you hit block on shield you can drop some block nodes on the tree or swap The Anvil for something else. You can probably find some good corrupted Anvils for cheap.
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Anomalous Blood Rage might allow you to sustain Frenzy Charges on bosses, but it's quite expensive AFAIK.
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Best Watcher's Eye is +1 Impale, which is around 20% more damage, but there are a lot of good ones.
Overall it's likely not the best build, or even close to it, but it should get you through the Atlas fairly easily. 3.22 changes shouldn't affect it substantially (I think some nodes got moved slightly).
Life
4732
Mana
155
Energy Shield
0
DPS
3M
Effective Hit Pool
86.83K
Chaos Res
75
Fire Res
81
Cold Res
80
Lightning Res
80
Armour
44K
Evasion
4K
Block
53 | 50
Crit Chance
0%
Crit Multi
0%
Rage
70
Strength
267
Intelligence
74
Dexterity
164
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
75%