White Wind
Saintly ChainmailNightmare BascinetDragonscale GauntletsCoral RingCoral RingAgate AmuletDragonscale BootsVanguard BeltSmall Cluster Jewel
Granite FlaskSilver FlaskDiamond Flask

After playing similar variants over the last few patches I've worked on a White Wind Helix Deadeye for this league. This build only has a bunch of rares with spell suppression, elemental resistances and attributes to cover int/str requirements. An exception are the gloves which have 2 of the most impactful eldritch implicits which you should be able to consistently hit while naturally progressing your exarch/eater quest line.

If you tick off the flasks the config drops to 4.5Mil/33k Max Hit which is still very respectable.

The PoB has a couple of points allocated in QoL nodes, adjust this to your need and drop some points of those while you are lower level.

Leveling with Helix is also very smooth, with a helix-added cold-onslaught three link, adding inspiration, then later nightblade as you get a 5l and crit nodes and pathing towards key nodes, in the meantime adding Heralds, the Auras, Mark on Hit, etc.

https://pobb.in/Uso4VhUw0ZWd

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Life

4724

Mana

54

Energy Shield

848

DPS

7M

Effective Hit Pool

119.28K

Chaos Res

72

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

27K

Evasion

27K

Block

0 | 0

Crit Chance

87%

Crit Multi

658%

Rage

0

Strength

178

Intelligence

133

Dexterity

202

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

123%