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Budget: ~ 150d
Pros: quick
Cons: squishy, weak bosser
Nothing special this time, just some quality+movespeed stacking Cyclone.
I didn't add reverse chill, but it's still a good option if u manage to solve manacost problems.
+2 weapon range enchant is cool, it can be partially replaced by passive tree (Bladedancer, Assured strike, etc).
Perhaps, this build is not entirely optimized, but I tried not to raise the budget too high. Next big upgrades: +1 Dialla's, better sword, +1 frenzy rings.
For long bossfights: use weapon swap Enduring cry + Redblade banner to generate Brutal charges. No brutal charges = no freeze = no Heatshiver damage bonus = no Trinity = zdps.
In general, this is a build for quick and easy t16 maps, it's not very suitable for +100% hp mobs or T17 bossing.
Map mods to avoid: elemental ailment avoidance, cannot leech, multiple monster ehp mods.
My deli+Carto strat:
Atlas: https://poeplanner.com/a/O_5
Scarabs: x2 Adversaries x1 Delirium Scarab of Mania x1 Escalation x1 Carto Multitude
T17 divinity scarab farm (№21) by Milkybk: https://docs.google.com/spreadsheets/d/1-b7g40W4RU-RMzldlpAeGi0DvZxvigWQyAW-5MAJ2Ug
Life
3248
Mana
85
Energy Shield
0
DPS
32M
Effective Hit Pool
27.89K
Chaos Res
-22
Fire Res
75
Cold Res
75
Lightning Res
80
Armour
2K
Evasion
4K
Block
undefined | undefined
Crit Chance
93%
Crit Multi
488%
Rage
30
Strength
159
Intelligence
110
Dexterity
160
Ward
0
Item Quantity
0%
Item Rarity
9%
Movement Speed
421%