
















Rambling about Proof of concept, gearing, how it feels and what you can expect. NOT A GUIDE but an outline how to make it feel as good as possible while enjoying PF upsides.
TLDR: feels good, recovery gonna be insane, damage looks pretty insane as well, invest in as much trap throw and trigger radius so we forget we are not sabo. (Chain Reaction)
Jewels which I didn't cover would be Max life , trap throw speed and chaos dot or poison duration / chance
Damage on the T16 map a little lower due to 40% phys DR map mod
If no map mode this is more accurate representation https://youtu.be/LziqLoKe7wM
SSF PoB lvl91 crap gear: https://pobb.in/HEtvimj1jOEk (2+mil dmg)0 Life regen cause 3.20 KEKL
League Start PoB: https://pobb.in/x_U7CtL6UPE9 (Near DoT cap)2500-3500 Life regen
End Game PoB: https://pobb.in/OsVCCCyBGcTJ (Uber DoT cap)4300 Life Regen
Life
3918
Mana
-16
Energy Shield
482
DPS
2M
Effective Hit Pool
36.06K
Chaos Res
-13
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
19K
Evasion
5K
Block
15 | 0
Crit Chance
6%
Crit Multi
150%
Rage
0
Strength
160
Intelligence
193
Dexterity
362
Ward
0
Item Quantity
0%
Item Rarity
10%
Movement Speed
98%