



























Hey everyone,
I just wanted to start a conversation around Impending Doom alleged nerfs in 3.23, as I have seen many posts (3, 4) stating that the awakened spell cascade fixes were bascially a death sentence for the build.
Let me preface this by saying that I have not played prior versions of this build, it is my first playing since early Sanctum and I based my version of the build on Steelmage's version.
This is the best all-rounder build I have ever played in PoE since I started in 3.0, and reading some of the comments in this sub regarding the Spell cascade/Impending doom interaction at the sart of league I feel like I'm going insane.
If I understand correctly some of those comments, Spell cascade should not be overlapping anymore, but after playing the build to 100, it feels like it still does, when I cast Temp chains in such a way that the curses overlap, there is a very noticeable difference both with the sound the hit does (There are twice as many hit sounds playing), and the actual dps.
So yeah, I see that almost no one else is playing the build at the moment, and I feel like I'm insane because the build still feels absolutely crazy to me, I have 11M dps without curse overlap on PoB and 332k eHP on Pinnacle config, there is literally no content so far that I can't do.
Anyway, here are the links:
Current PoB: https://pobb.in/AHpj9ur8Kjkg
Now I realize the double-corrupted Dawnbreaker I got is crazy, but even without it the build absolutely still works. I feel like the poison duration charm and Olesya's are doing a lot of the heavy lifting.
Anyway, just wanted to start a discussion around this topic as everything I've read on here contradicts my experience with the build. Was the pre 3.23 version that much powerful ? Did the spell cascade fix really brick the intercation ? And is the new charm modifier completely busted for any poison build ?
Cheers,
Life
3064
Mana
12
Energy Shield
480
DPS
11M
Effective Hit Pool
332.52K
Chaos Res
78
Fire Res
78
Cold Res
78
Lightning Res
78
Armour
19K
Evasion
2K
Block
44 | 0
Crit Chance
15%
Crit Multi
150%
Rage
0
Strength
164
Intelligence
219
Dexterity
189
Ward
0
Item Quantity
0%
Item Rarity
15%
Movement Speed
105%