Imperial BowSteelwormFarrul's FurCrown of the Inward EyeGripped GlovesUnset RingRotblood PromiseAgate AmuletGoliath GreavesChains of EmancipationMedium Cluster JewelViridian JewelViridian JewelLarge Cluster JewelLord of SteelViridian JewelViridian JewelLarge Cluster JewelWatcher's EyeCrimson JewelLarge Cluster JewelViridian JewelCobalt JewelIntuitive Leap
Diamond FlaskCinderswallow UrnDying SunQuicksilver FlaskBottled Faith

Originally I started this build on a berserker simply due to berserk. Once I found out about rotblood + chains of emancipation I swapped to deadeye and its been feeling better.

Currently the build clears very well with 350% movespeed and has pretty high single target burst. Defenses are passable against hits (from what I understand, I have 5k hps against hits as long as I'm leeching) but degens are what kill the build often.

I'm looking for suggestions to push the build farther.

https://pastebin.com/T7Sd2QYf

Currently my biggest problem is trying to go back to point blank + pride range without having my marks overridden. It seems the only way is +1 curse but im not really sure how to fit that in atm. Meanwhile Im taking farshot.

Other things I've been considering:

RT: my crit is kinda terrible without bottled and it would free up some gem sockets

Charge generation: Farruls is nice but seems pretty wasted when things like alt qual blood rage and power charge on crit exist.

Low life:

I've been addicted to petrified blood but there could be a better balanced version without. The chunk of flat phys isn't as effective like in my doomfletch build.

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Life

3014

Mana

212

Energy Shield

164

DPS

57M

Effective Hit Pool

Chaos Res

-40

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

2K

Evasion

4K

Block

0 | 0

Crit Chance

88%

Crit Multi

348%

Rage

0

Strength

190

Intelligence

132

Dexterity

244

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

364%