Tiger HookMagna EclipsisTriumphant LamellarAlpha's HowlDragonscale GauntletsTwo-Stone RingTwo-Stone RingOnyx AmuletDragonscale BootsThe TacticianConqueror's Efficiency
Jade FlaskGranite FlaskQuicksilver FlaskSilver Flask

PoB: https://pastebin.com/dBPRQUK9

I'm glad I get to share this with you all.

Other post with first draft for reference: https://www.reddit.com/r/PathOfExileBuilds/comments/wft7yp/i_am_unironically_trying_to_league_start_with/

So notable changes:

- I dropped that Axes and Onslaught copium. Switched to swords. As expected, so much easier.

- I stopped hanging onto the idea of cluster jewels so passive hopefully isn't as trash.

- I dropped Arctic Armour and Precision, switched Grace for Determination, added Pride and Blood-

and-Sand.

- I also touched up the rare gear a little bit so they aren't the barebones stuff PoB gave as a default.

Keep in mind they are still template level gear, so you can assume better stuff in an actual play

environment.

Comments:

- To clarify what this tree and gear represents, this is what I feel I can reasonably expect to have on

around the time I'm doing T14+ maps (lv88 in this case).

- I am doing more damage now with a relatively similar level of durability (thanks guys). About 300k

now, but it's difficult to see how that can hit higher. Or there's something I'm not understanding

about PoB.

- I don't have mana leech on passive tree anymore so it is now mandatory to have that on my gloves or

something. I still haven't added any other Jewels except Conqueror's Efficiency to the slots so more

stats to be had there.

- My hit chance is at 95% atm, but I can assume it'll hot 100% with a bit more accuracy. I can spend 1

point for a mastery to hit 99% so it really shouldn't be any huge effort.

- Rings also have 2 crafts of non-channeling mana reduction. Still feeling that reservation hit.

- Spell Suppression values are currently +12% on the tree after the update (56%).

- I tried to swap in Paradoxica, but somehow it's less damage than the default PoB sword. Also it costs

like several Exs, I'm disqualifying it from league-start considerations. Same deal with Aul's Uprising.

- There's also an incomplete tree for Cleave Berserker in the PoB. I feel like the skill gems and build

priorities would look too different, so I discontinued that attempt. See if y'all want to have a crack at

it.

- I'm still doing Brutality pdps. I tried to plug in the fire conversion stuff but the numbers come up

lower. Either I did it wrong or it's legit not better, at least for Slayer. Feel free to fact check.

- I don't know how to leverage Impale very well. I kind of understand how that mechanic functions but

I'm too ignorant on it's actual output potential to properly leverage it. It's still 1 mastery point away

from 20% chance to Impale though, so there's that.

- I didn't go into the rage direction. I saw that Bear's Girdle was a Harvest boss exclusive drop. I have

like 1.2k hours in this game and I still haven't seen a Harvest boss. So I'm disqualifying that like I did

with Paradoxica and Aul's.

Also I am not creative enough to come up with super good Cleave puns. I failed you Zeelthor; this character won't be 69% better :(

Read Comments
Life

3623

Mana

36

Energy Shield

201

DPS

336K

Effective Hit Pool

73.40K

Chaos Res

-60

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

35K

Evasion

13K

Block

50 | 26

Crit Chance

66%

Crit Multi

501%

Rage

0

Strength

212

Intelligence

133

Dexterity

256

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

105%