


















See my other post about how the mechanics work here.
I've worked on the build a bit and I think I have it to a point where I can now pretty reasonably tank most things that T16s throw at you, depending on the mods. Most crucible encounters can now be fully tanked.
WARNING there are at least two crucible monsters who have abilities that CANNOT stun, which means you do not recover life when their abilities hit you and you take a lot of unrecovered damage. Damage over time seems mostly solved with Petrified Blood overleech.
I'm considering a couple fun builds that can really leverage cast-on-stun at the moment, once I have something online I'll try to write a more thorough explanation of all the moving parts.
Current PoB: https://pobb.in/Y8xMjRfsjDSl
Life
2466
Mana
27
Energy Shield
0
DPS
357K
Effective Hit Pool
26.32K
Chaos Res
58
Fire Res
79
Cold Res
79
Lightning Res
79
Armour
12K
Evasion
411
Block
46 | 0
Crit Chance
4%
Crit Multi
100%
Rage
0
Strength
159
Intelligence
318
Dexterity
63
Ward
0
Item Quantity
0%
Item Rarity
16%
Movement Speed
19%