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See my other post about how the mechanics work here.

I've worked on the build a bit and I think I have it to a point where I can now pretty reasonably tank most things that T16s throw at you, depending on the mods. Most crucible encounters can now be fully tanked.

WARNING there are at least two crucible monsters who have abilities that CANNOT stun, which means you do not recover life when their abilities hit you and you take a lot of unrecovered damage. Damage over time seems mostly solved with Petrified Blood overleech.

I'm considering a couple fun builds that can really leverage cast-on-stun at the moment, once I have something online I'll try to write a more thorough explanation of all the moving parts.

Current PoB: https://pobb.in/Y8xMjRfsjDSl

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Life

2466

Mana

27

Energy Shield

0

DPS

357K

Effective Hit Pool

26.32K

Chaos Res

58

Fire Res

79

Cold Res

79

Lightning Res

79

Armour

12K

Evasion

411

Block

46 | 0

Crit Chance

4%

Crit Multi

100%

Rage

0

Strength

159

Intelligence

318

Dexterity

63

Ward

0

Item Quantity

0%

Item Rarity

16%

Movement Speed

19%