Spine BowFeathered Arrow QuiverFull DragonscalePig-Faced BascinetShadows and DustAmethyst RingAmethyst RingHyrri's TruthTwo-Toned Boots (Armour/Evasion)MagebloodThat Which Was TakenLupine CharmMedium Cluster JewelCrimson JewelWatcher's EyeLarge Cluster JewelThread of HopeLarge Cluster JewelLupine CharmMedium Cluster JewelLethal PrideCrimson JewelLupine Charm
Quicksilver FlaskJade FlaskSilver FlaskDiamond FlaskProgenesis

Hey! I don't like headhunter (or MF), so I put together a TS build with Mageblood for farming whispjuiced t16s. It's mostly cobbled together from Tuna's and Fubgun's versions and random stuff on poe.ninja. It already does it pretty comfortably, but I have more divines than brains, so wondered if you guys can see any obvious inefficiencies.

Pobb: https://pobb.in/IIMyTwmjJz6K

Defensively, I get ailment immunity, 100% suppression, capped chaos res, pretty good evasion, some crit damage reduction, and 3 endurance charges from the lethal pride. I considered using immortal call, but the endurance charge uptime gets too low. Steelskin is on left click because I don't have enough sockets for CWDT. I guess I could drop Manaforged setup since I get frenzies from blood rage, but I like the consistency when there's a tough single target and nothing else to kill. And then of course it's carried by progenesis combined with partially instant leech and LGoH. I managed to solve suppress, chaos res, and ailment immunity, which also left the boots open for tailwind/elusive, which gives another layer of damage avoidance.

I have 9 projectiles. I'm not sure if it would be higher dps to change increased crit for awakened GMP - more damage from projectiles, but less hit damage. Also, because Mageblood solves mana issues, I considered squeezing a bit of extra reservation from somewhere to add in Hatred or Determination, but both seem a bit underwhelming given the opportunity cost. I'd prolly have to lose the ballistae.

Thanks! (:

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Life

4444

Mana

90

Energy Shield

39

DPS

5M

Effective Hit Pool

62.77K

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

1K

Evasion

45K

Block

0 | 0

Crit Chance

100%

Crit Multi

622%

Rage

0

Strength

222

Intelligence

127

Dexterity

455

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

251%