
















Hey guys,
A while ago I requested some build help with my blast rain deadeye trapper. I've not had much time to play but I've upgraded my equipment using a lot of the suggestions from my previous thread. This is the pob:
Its sitting on 2 mil per trap, counting all projectiles (but no flasks ticked), using swift assembly it should throw about 1.6 traps on average. The gear is still sub-optimal and can definitely be improved upon, it's also missing levels still. Using the devouring diadem solved my mana issues and I could drop the mana flask, and it also allowed me to run both determination + grace. Finally I rolled a chest piece with + end/charge on being hit and some phys as lightning. I was running hyrris before this which was fine too.
The gloves and boots need to be upgraded to cap spell resist now, but I don't have the time to do that, but it should be pretty feasible.
I think I might league start it next league as a SSF char as none of the uniques are build enabling, and can be deterministically farmed (especially diadem).
Hope it inspires some people to try this classic build out.
Life
4791
Mana
255
Energy Shield
331
DPS
3M
Effective Hit Pool
56.97K
Chaos Res
11
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
7K
Evasion
4K
Block
0 | 0
Crit Chance
100%
Crit Multi
557%
Rage
0
Strength
199
Intelligence
174
Dexterity
302
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
129%