Kingmaker
Carcass JackLacquered HelmetEmpire's Grasp
Windshriek
Medium Cluster JewelSmall Cluster JewelSmall Cluster JewelVoicesMedium Cluster JewelPure TalentSmall Cluster JewelPure TalentMedium Cluster JewelSmall Cluster JewelSmall Cluster JewelMedium Cluster JewelVoicesMedium Cluster JewelMedium Cluster JewelSmall Cluster JewelPure Talent

Hello everyone,

With the possible upcoming nerf to aurabots, I was trying to theorycraft a new way to be a combo utility support/buff support. The TLDR is using the Empire's Grasp Gloves, a giant AOE Sweep, and then having 2 blasphemy curses to debilitate the mobs.

The issue I quickly ran into was the aoe square root modifier make getting huge AOE quite difficult.

If I were to try and hit an AOE of 100, I need to get a modifier of about 3x the base of 30.

Due to the square root, it ends up meaning I need ~1100% increased AOE.

100/30 -> 3.333

3.333^2= 11.111

POB from POB.party found here: https://pastebin.com/1yemumWH

I haven't even gotten to the point of finishing off my gear or theory crafting a leveling build, because 1,100% increased AOE seems kind of ridiculous to achieve. Since I want to exceed that long term, are there any gem changes I should be looking to do? Or any More multipliers to AOE other than Sand Stance? I haven't even started trying to fit in Blasphemy Aura's yet.

The alternative that I considered was Using the Kineticism notable and lots of AOE on a rain of arrows, but I lose the inherent knockback on sweep. Looking for any theorycrafting advice!

Edit: I was really looking for information on whether or not there are other More modifiers to aoe, less telling me the strategy is useless.

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Life

660

Mana

42

Energy Shield

271

DPS

5K

Effective Hit Pool

Chaos Res

-8

Fire Res

3

Cold Res

13

Lightning Res

40

Armour

3K

Evasion

1K

Block

0 | 0

Crit Chance

7%

Crit Multi

150%

Rage

0

Strength

292

Intelligence

14

Dexterity

54

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

36%