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Golems are immune to elemental damage, revive after 4 seconds and have around 4x effect of buffs due to the Elementalist ascendancy options. The build is quite tanky, capable of mapping and bossing, though lacks spell suppression. It is an extremely good Blight, Legion, Abyss, Breach and possibly Simulacrum farmer, from what I have tested.
Life
2443
Mana
161
Energy Shield
212
DPS
9M
Effective Hit Pool
64.67K
Chaos Res
37
Fire Res
84
Cold Res
84
Lightning Res
84
Armour
8K
Evasion
9K
Block
undefined | undefined
Crit Chance
90%
Crit Multi
433%
Rage
0
Strength
175
Intelligence
335
Dexterity
128
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
73%