Spine BowPrimal Arrow QuiverHyrri's IreVoll's VisionKaom's SpiritUnset RingTwo-Stone RingYoke of SufferingTwo-Toned Boots (Evasion/Energy Shield)Stygian ViseSearching Eye JewelMedium Cluster JewelViridian JewelLarge Cluster JewelViridian JewelViridian JewelWatcher's EyeMedium Cluster Jewel
Divine Life FlaskDying SunBottled FaithDiamond FlaskQuicksilver Flask

Here is my current POB.

https://pobb.in/bEeMzLnmhECb

Its a modified Balormage starter build. Nothing too fancy but I got lucky with some gambling and got myself a good bow. The quiver super cheap the first two weeks of the league.

The build right now clears the whole screen with one cast of LA on anything I've been juicing (i haven't tried 60%+ delirious maps yet) And I'm really happy zooming maps and clearing everything. The only issue is sometimes dying to crucible rares/uniques and crusader bosses or guardian bosses. And the time to take down those single targets which is why I added the ballista to help.

I wanted to add damage but the bow upgrade, but it didn't add as much as I had hoped gameplay wise even though I added well over a million dps per LA with it.

Is the next step to work in an expensive OMNI? or change to a double cluster setup with a large thread of hope? I'm pretty sure I could use a change in the way my gem setup is as well.

Curious if the trouble/cost to upgrade the build again would really increase the gameplay aspect of survivability and dps output if I made those changes or if it would be just a smaller stepping stone in gameplay.

I added about 1.5m dps per LA in guardian dps on POB and it was a small difference in taking out crusader bosses.

Or am I removing the ballista setup and getting up another manaforged setup with a bunch of different elemental arrow attacks?

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Life

3525

Mana

951

Energy Shield

156

DPS

4M

Effective Hit Pool

16.76K

Chaos Res

-45

Fire Res

75

Cold Res

76

Lightning Res

75

Armour

853

Evasion

7K

Block

0 | 0

Crit Chance

97%

Crit Multi

496%

Rage

0

Strength

217

Intelligence

181

Dexterity

318

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

318%