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No more random deaths! But we lost adrenaline.
To do this you just change flask enchant to reuse at the end of flask effect. Turns out build is completely fine without adrenaline!
For 2 flask version to use a quicksilver flask you need at least 109% flask duration + 175% flask charge gained + gain 2 charge on body armour implicit.
Life
1348
Mana
432
Energy Shield
66
DPS
36M
Effective Hit Pool
InfinityT
Chaos Res
30
Fire Res
75
Cold Res
75
Lightning Res
76
Armour
199
Evasion
906
Block
undefined | undefined
Crit Chance
6%
Crit Multi
100%
Rage
0
Strength
137
Intelligence
167
Dexterity
181
Ward
29731
Item Quantity
0%
Item Rarity
0%
Movement Speed
32%