Imbued WandMistwallQueen of the ForestDeicide MaskShagreen GlovesTwo-Stone RingSnakepitGloomfangDarkray VectorsReplica Soul TetherHypnotic Eye JewelViridian JewelBrutal RestraintWatcher's EyeHypnotic Eye Jewel
Divine Life FlaskEternal Mana FlaskDiamond FlaskQuicksilver Flask

I've been working on this Icicle Miner for a few days now, and I'm surprised that no one seems to talk about this skill. The map clear is pretty fantastic, especially if you add some chains, and playing Deadeye with 1H + Shield solves a lot of the problems that people run into with the new Archnemesis rares. For example, I'm taking 45% less damage from degen puddles on the ground because DoTs don't take off Wind Ward. It is very easy to stay at 10 stacks of Tailwind to activate Wind Ward's maximum damage reduction because mines stack it up faster than anything. Then I have Ghost Dancer, Mistwall, and 100% suppression as extra layers of defense. The cold crits also crowd control the hell out of enemies when I don't just offscreen them. To top it off, I get to run super fast just for being a Deadeye, though I've also added a QotF to really crank up the movement speed.

The only issue right now is the single target damage, but that can be fixed in the future with a +2 gems chest and a DPS focused amulet to replace the Gloomfang I'm currently wearing for mapping. The build isn't nearly complete, and I've only invested like 10-15ex, but it's performing really well for me so far. Here's what my full mapping setup looks like.

PoB: https://pastebin.com/r1riHbaQ

Some gameplay: https://www.youtube.com/watch?v=3T6wGJv3xd4&list=PLvAP1zK-8JGkjtjy4lSdkZyu_JR0gT32A&index=1

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Life

3212

Mana

311.67

Energy Shield

1233

DPS

650K

Effective Hit Pool

64.87K

Chaos Res

-32

Fire Res

75

Cold Res

76

Lightning Res

75

Armour

246

Evasion

21K

Block

75 | 23

Crit Chance

58%

Crit Multi

461%

Rage

0

Strength

98

Intelligence

198

Dexterity

230

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

97%