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Dopplegangers Guise: 60 phys max hit, 350 ele max hit and 280 chaos max hit. (life% regen is dead because of Vaal pact.)
Cloak of Flame: 80 phys max hit, 250 ele max hit, 170 chaos max hit.
Both of these are with molten shell on, without it the phys max hit is 30k : 40k.
Id like your guys' opninion on whether the increase in phys max hit is WORTH the decrease in the ele and chaos max hit. Most of the time when I die I FEEL like its because of phys hits (which I cant be sure of because there is no death recap). Any help or input would be much appreciated.
(I also considered Lightning Coil but from my understanding I cant convert the phys taken as lightning > Divine Flesh + Tempered by War, thus bricking my build)
Life
3135
Mana
2
Energy Shield
877
DPS
36M
Effective Hit Pool
296.43K
Chaos Res
85
Fire Res
90
Cold Res
-24
Lightning Res
-32
Armour
34K
Evasion
2K
Block
30 | 0
Crit Chance
100%
Crit Multi
600%
Rage
0
Strength
240
Intelligence
176
Dexterity
255
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
166%